Application Loader and iTunes Connect

My Corona build was accepted by Application Loader and it says was sent to Apple.  I return to iTunes Connect to submit for review and the build is not there and I am unable to click the “Submit for Review”.  I have waited a few hours.  I was just wondering if anyone else had this issue and if there is a step I am missing.  This is only my second app delivered and the process seems to be a bit different from the last one I did.  

Thank You!

Christi 

It does seem to take a few minutes before your build shows up in iTunes Connect.  You can always try to logout and back in and see if it shows up.

Rob

Thank you for the quick reply Rob.

I actually found the build under the pre-release button and it says invalid binary.  The e-mail I received from Apple said this:

To process your delivery, the following issues must be corrected:

Missing 64-bit support  - Beginning on February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. Beginning June 1, 2015 app updates will also need to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code.

 

I am using Corona V2014.2511.  Is this the correct version to be using for the 64Bit support?   As a newbie I don’t understand the last sentence about using the default Xcode build setting…  Any help would be greatly appreciated!  Thank you!

You don’t need to worry about that last line.  Corona SDK takes care of that for you.  But you need to be using build 2015.2545 or later.   See this blog post:   http://coronalabs.com/blog/2015/01/21/update-on-corona-ios-64-bit-support-and-plugins/

If you scroll down there will be a sentance that says:  [UPDATE] We have now posted a beta build available to all subscribers.   That link will get you to a pretty stable version of Corona SDK that you can use that will get past Apple’s 64 bit requirement.  This is the minimum version for submitting to Apple now.

Rob

Corona beta V2015.2545 Worked like a charm.  Thank you so much Rob!!

hello I am having the same problem, I’m using the beta, and even then the itnuesconnect the error “invalid binary”.

Can you provide more details on your setup?  Saying “I’m having the same problem” isn’t all that helpful.

What version of Corona SDK are you using?

What version of OS-X are you using?

What version of Xcode do you have installed?

Can you post a screen shot of your Build screen just before you hit build? (please don’t blur out any fields)

Can you post the exact error message you’re getting?

Thanks

Rob

1 - 2014.2511 and 2015.2590

2 - osX yosemite (10.10.3 (14D105g))

3 - Version 6.2 (6C131e)

images:

https://www.dropbox.com/s/bq13k29m5pc4p7u/Captura%20de%20ecr%C3%A3%202015-03-22%2C%20%C3%A0s%2010.17.03.png?dl=0

https://www.dropbox.com/s/10jdu31gyfyzib3/Captura%20de%20ecr%C3%A3%202015-03-22%2C%20%C3%A0s%2010.18.56.png?dl=0

Please repost it with out hiding the fields.  I can’t see what’s going on when you paint green over all the field.

Also, when you upload using Application Loader, was there any errors there?

Rob

on my side everything is fine. i guess. on itunes conect that of the error binary invalid.

new image: 

https://www.dropbox.com/s/l1vxqseptce13z7/Captura%20de%20tela%202015-03-22%2019.23.24.png?dl=0

https://www.dropbox.com/s/w3m9koku61ln70s/Captura%20de%20tela%202015-03-22%2019.43.25.png?dl=0

https://www.dropbox.com/s/23p83s2ehmqpy2r/Captura%20de%20tela%202015-03-22%2019.44.25.png?dl=0

hello today started to receive all itunesconnect the emails and all messages are.

Dear developer,

We have discovered one or more issues with your recent delivery for “Jumper MM”. To process your delivery, the following issues must be corrected:

Minimum OS Version Mismatch  - The minimum OS version (LC_VERSION_MIN_IPHONEOS) in the binary (‘6.0’) for architecture (‘armv7’) differs from the MinimumOSVersion (‘7.0’) in the Info.plist.

Once these issues have been corrected, you can then redeliver the corrected binary.

Regards,

The App Store team

Can you post your build.settings file?   What version of Corona SDK are you using?

In build.settings, you need to have an entry in the iphone section as: 

            MinimumOSVersion = “6.0”,

It used to be 5.1 earlier but seems to have changed with recent Corona releases. 

Hope this helps.

It’s best to simply not include the “MinimumOSVersion” key.  Apple only supports the current version and one version back, and it’s too easy to leave that Key in and not notice it.   The value of that is if your code uses say an iOS 8 specific feature you can set that as the minimum so that iOS 7 people can’t download it from the store.  Most of the time this can simply be left out.

Rob

Thanks for the tip Rob, out it goes from the build file!

Cheers

It does seem to take a few minutes before your build shows up in iTunes Connect.  You can always try to logout and back in and see if it shows up.

Rob

Thank you for the quick reply Rob.

I actually found the build under the pre-release button and it says invalid binary.  The e-mail I received from Apple said this:

To process your delivery, the following issues must be corrected:

Missing 64-bit support  - Beginning on February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. Beginning June 1, 2015 app updates will also need to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code.

 

I am using Corona V2014.2511.  Is this the correct version to be using for the 64Bit support?   As a newbie I don’t understand the last sentence about using the default Xcode build setting…  Any help would be greatly appreciated!  Thank you!

You don’t need to worry about that last line.  Corona SDK takes care of that for you.  But you need to be using build 2015.2545 or later.   See this blog post:   http://coronalabs.com/blog/2015/01/21/update-on-corona-ios-64-bit-support-and-plugins/

If you scroll down there will be a sentance that says:  [UPDATE] We have now posted a beta build available to all subscribers.   That link will get you to a pretty stable version of Corona SDK that you can use that will get past Apple’s 64 bit requirement.  This is the minimum version for submitting to Apple now.

Rob

Corona beta V2015.2545 Worked like a charm.  Thank you so much Rob!!

hello I am having the same problem, I’m using the beta, and even then the itnuesconnect the error “invalid binary”.