Application Name in build.settings

The name of an application doesn’t change, so it feels redundant to have to enter the name every time an app is built. (iOS and Android)

It would be great if the name could be picked up from the build.settings file instead. [import]uid: 70847 topic_id: 24306 reply_id: 324306[/import]

You mean :

CFBundleDisplayName = "My Game",  

? [import]uid: 84637 topic_id: 24306 reply_id: 98217[/import]

Nope… that only changes the name that is displayed under the app icon on iOS.
(I’ve also tried CFBundleName and CFExectuable, which doesn’t work either…AND all these options are iOS only… I’m looking for an Android/iOS solution)

Basically what I want is to be able to build an app without having to re-type everything in the build dialog. Retyping names every time eventually leads to making mistakes, and it would be nice to have the option to set these once-and-for-all in build.settings and forget about them.

This name would be used for the executable bundle (app/apk) on both iOS/Android.
FWIW that’s how Xcode works, no re-typing of info on build…
[import]uid: 70847 topic_id: 24306 reply_id: 98223[/import]

+1

(Vote button please?) [import]uid: 61899 topic_id: 24306 reply_id: 98229[/import]

If you load the project up via the simulator it automatically uses the folder name as the applications name, does that work for you? [import]uid: 84637 topic_id: 24306 reply_id: 98303[/import]

Actually, that together with CFBundleDisplayName would work for me for iOS…
But Android doesn’t have an equivalent of CFBundleDisplayName, does it? [import]uid: 70847 topic_id: 24306 reply_id: 98315[/import]

@Danny That’s the problem! I use a folder structure where it’s not handy to use the project name as the folder name and I’m not willing to create a messy project repository just for that. [import]uid: 61899 topic_id: 24306 reply_id: 98317[/import]

I will pass this request onto the team. [import]uid: 84637 topic_id: 24306 reply_id: 98497[/import]