Facebook login case
I have 3 scenes which I use the composer to be a manager.
- Tutorial scene: It just the image slider and next button.
- Facebook login scene: This scene has only 1 button that use facebook plugin to login.
- Main application.
When I’m on scene #2, it will bring me to facebook application to request permissions. When I allow the permissions, the application start at the #1 scene. It seems application is closed. It happens on Android. I have not tested on iOS yet.
So I check on build.settings. There is nothing to do with Android settings because there is only UIApplicationExitsOnSuspend for iOS.
Camera case
I have 2 scenes which I use the composer to be a manager.
- Tutorial scene: It just the image slider and next button.
- Camera scene: This scene has 3 webviews and 1 button that open the camera when photo is taken, callback will be ran.
It is the same case above. When photo is taken, press ‘Save’ (Android) or ‘Use photo’ (iOS), the application start at the #1 scene.
The both cases happen on first run. Mostly on Android devices. Application texture usage is around 20mb and memory usage is around 500kb. I use build #2189 (stable version).
If you guys has these experience, please share with me.
Thanks in advance.