Hi!
I just programmed a pauseMenu into my game that fires on applicationSuspend. The problem is that it actually visibly happens when resuming, and that’s something that I want to avoid.
Is this normal? To be clear, what happens is that when you push the home button the application ‘zooms out and disappears’. Then when you restart the application you see it re-open and when open you see the pause menu pop-up all of a sudden - and I do mean all of a sudden. I programmed a nice micro-transition for the pausemenu graphics but you lose all that: after zooming to the screen all the elements just appear without a transition.
Needless to say this looks a bit amateuristic. I would like to have the pausemenu be open when the app reopens, and I feel it should be this way, no? Right now it’s more of a resume event than a suspend event!
Thomas [import]uid: 70134 topic_id: 20813 reply_id: 320813[/import]
[import]uid: 52491 topic_id: 20813 reply_id: 82145[/import]