I’ve included AppLovinMax in one of my games. Previously Admob was my monetization network. But I have this problem: when I made the build and i open the game, it crashed and doesn’t open.
My subtable ‘applicationChildElements’ in build.settings:
applicationChildElements = {
[[
<meta-data android:name="applovin.sdk.key" android:value="myAppLovinSdkKey"/>
]],
}
The strange thing is that when I include the element corresponding to Admob, the build doesn’t crash when you open it, like the following:
applicationChildElements = {
[[
<meta-data android:name="com.google.android.gms.ads.APPLICATION_ID"
android:value="myAdmobAppID"/>
]],
[[
<meta-data android:name="applovin.sdk.key" android:value="myAppLovinSdkKey"/>
]],
}
I really don’t understand why this is happening. The element corresponding to Admob should not be there, since Applovin is now the mediator for ads