I’m a little confused about the “applyForce” function…
In a little app, I have a single ball with walls on 4 sides, turned off gravity, no friction, bounce=1, and I apply a linear force thru “applyForce”.
What happens is similar to “setLinearVelocity”: speed remains the same and the ball bounces forever.
What I expected was acceleration and a bounce back from where it started…
Is my “physics” wrong? 
Thanks, Frank. [import]uid: 8093 topic_id: 1936 reply_id: 301936[/import]
