build.settings:
–
– For more information on build.settings see the Corona SDK Build Guide at:
– http://docs.coronalabs.com/guide/distribution/buildSettings/index.html
–
settings =
{
plugins =
{
[“plugin.flurry.analytics”] =
{
publisherId = “com.coronalabs”
},
[“CoronaProvider.native.popup.social”] =
{
publisherId = “com.coronalabs”
},
[“CoronaProvider.native.popup.activity”] =
{
publisherId = “com.coronalabs”,
supportedPlatforms = { iphone=true, },
},
[“plugin.appodeal”] =
{
publisherId = “com.coronalabs”,
supportedPlatforms = { iphone=true, android=true, [“android-kindle”]=true, appletvos=true }
},
[“plugin.iap_badger”] =
{
– required
publisherId = “uk.co.happymongoose”,
},
[“plugin.google.iap.v3”] =
{
– required
publisherId = “com.coronalabs”,
supportedPlatforms = { android = true },
},
[“CoronaProvider.gameNetwork.apple”] =
{
publisherId = “com.coronalabs”,
supportedPlatforms = { iphone=true }
},
[“plugin.gpgs”] =
{
publisherId = “com.coronalabs”
},
},
splashScreen =
{
enable = false
},
orientation =
{
– Supported values for orientation:
– portrait, portraitUpsideDown, landscapeLeft, landscapeRight
default = “landscapeRight”,
supported = { “landscapeRight”, }
},
excludeFiles =
{
– Include only the necessary icon files on each platform
iphone = { “Icon-*dpi.png”, },
android = { “Icon.png”, “Icon-Small-*.png”, “Icon*@2x.png”, },
},
–
– iOS Section
–
iphone =
{
plist =
{
UIStatusBarHidden = false,
UIPrerenderedIcon = true, – set to false for “shine” overlay
MinimumOSVersion = “8.0”,
NSAppTransportSecurity = { NSAllowsArbitraryLoads=true },
–UIApplicationExitsOnSuspend = true, – uncomment to quit app on suspend
CFBundleIconFiles =
{
“Icon.png”,
“Icon@2x.png”,
“Icon-167.png”,
“Icon-60.png”,
“Icon-60@2x.png”,
“Icon-60@3x.png”,
“Icon-72.png”,
“Icon-72@2x.png”,
“Icon-76.png”,
“Icon-76@2x.png”,
“Icon-Small.png”,
“Icon-Small@2x.png”,
“Icon-Small@3x.png”,
“Icon-Small-40.png”,
“Icon-Small-40@2x.png”,
“Icon-Small-50.png”,
“Icon-Small-50@2x.png”,
},
–[[
– iOS app URL schemes:
CFBundleURLTypes =
{
{
CFBundleURLSchemes =
{
“fbXXXXXXXXX”, – replace XXXXXXXXX with your Facebook appId
}
}
}
–]]
}
},
–
– Android Section
–
android =
{
usesPermissions =
{
“android.permission.INTERNET”,
“android.permission.ACCESS_NETWORK_STATE”,
“com.android.vending.BILLING”,
},
googlePlayGamesAppId = “YOUR_APPLICATION_ID”,
},
}