Appodeal beta triggers a ...mopub not found error

I am using the beta version of Appodeal in my build.settings as following:

['plugin.appodeal.beta.base'] = { publisherId = 'com.coronalabs' }, ['plugin.appodeal.beta.GoogleAdMob'] = { publisherId = 'com.coronalabs' }, ['plugin.appodeal.beta.AdColony'] = { publisherId = 'com.coronalabs' }, ['plugin.appodeal.beta.Unity'] = { publisherId = 'com.coronalabs' },

In appodeal dashboard I have disabled all networks except the above 3 and the appodeal exchange etc.

When launching the app there is a black error panel at the bottom of the screen:

“Error: Mopub was not found”

I use the latest Corona night-build (also tried with some builds prior to this one with the same result).

Any thoughts on this ?

From my understanding you can’t remove TwitterMopub it is part of base and Appodeal uses it for some mediation.

I just started using Appodeal in my app, but I am in test mode and have had no such error. However, I did not disable any of the ad services on my Appodeal dashboard and all have all 20 of the plugin.appodeal.beta entries in my build settings.

You may be streaming things down to keep your app size down, because as you probably already discovered appodeal plugins add about 50 MBs to the file size.  Maybe I should eliminate some of these 20 plugins.  I just do not know which ones perform the best… other then I understand AdMob is a good performer, maybe Vungle as well. I just no nothing about TwitterMopub.

From my experience you can remove all the plugins not in base if you don’t want them. As for the base ones it is hit or miss. I think I have been able to remove startapp, but not Mopub and not Admob when building for Android.

I remove Flurry because I use Flurry Analytics.

I remove Facebook because I have never bothered linking the Facebook account to Appodeal. You will get 0 impressions if you don’t link.

And I usually remove the following because they don’t show ads until you meet the threshold, and I don’t usually get there per app:

Amazon Ads: 10,000 banner ads/day/app

Chartboost: 5000 interstitial ads/day/app

Tapjoy: 10,000 video ads/day/app

UnityAds: 50,000 video ads/day/app

@agramonte

Thanks for your input… very helpful.

A couple other thing. In the Appodeal control panel in your list of apps click on the stack three squares icon and select “Ad Network Monitor”. You can see where you stand with the particular ad network. Also for me, the default refresh rate of 15 seconds for banner ads results in diminished revenue. You are able to change it to a more reasonable number under settings => placement => default.

Agramonte,

Thanks. Nice of you to share that info.  I will definitely checkout that ‘Ad Network Monitor’…  good to know about the banner refresh time as well. 

So, do you find 30 seconds or 45 seconds better for a ‘refresh’ rate for the banner ads?

I read out those 4 plugins you mentioned, I am sure I will not get anywhere near enough impressions… so no need for those 4.  It reduced my app size by 3+ MBs… which is helpful.

Thanks

Bob

I do 45 seconds which seems the best for me, but please test on your own. Most of my traffic is in LATAM, so it might be completely different for you. And revenue is very close when I switch between 30 and 45 seconds, so close that I am not 100% sure at times what is better. 

thanks agramonte!

Bob

From my understanding you can’t remove TwitterMopub it is part of base and Appodeal uses it for some mediation.

I just started using Appodeal in my app, but I am in test mode and have had no such error. However, I did not disable any of the ad services on my Appodeal dashboard and all have all 20 of the plugin.appodeal.beta entries in my build settings.

You may be streaming things down to keep your app size down, because as you probably already discovered appodeal plugins add about 50 MBs to the file size.  Maybe I should eliminate some of these 20 plugins.  I just do not know which ones perform the best… other then I understand AdMob is a good performer, maybe Vungle as well. I just no nothing about TwitterMopub.

From my experience you can remove all the plugins not in base if you don’t want them. As for the base ones it is hit or miss. I think I have been able to remove startapp, but not Mopub and not Admob when building for Android.

I remove Flurry because I use Flurry Analytics.

I remove Facebook because I have never bothered linking the Facebook account to Appodeal. You will get 0 impressions if you don’t link.

And I usually remove the following because they don’t show ads until you meet the threshold, and I don’t usually get there per app:

Amazon Ads: 10,000 banner ads/day/app

Chartboost: 5000 interstitial ads/day/app

Tapjoy: 10,000 video ads/day/app

UnityAds: 50,000 video ads/day/app

@agramonte

Thanks for your input… very helpful.

A couple other thing. In the Appodeal control panel in your list of apps click on the stack three squares icon and select “Ad Network Monitor”. You can see where you stand with the particular ad network. Also for me, the default refresh rate of 15 seconds for banner ads results in diminished revenue. You are able to change it to a more reasonable number under settings => placement => default.

Agramonte,

Thanks. Nice of you to share that info.  I will definitely checkout that ‘Ad Network Monitor’…  good to know about the banner refresh time as well. 

So, do you find 30 seconds or 45 seconds better for a ‘refresh’ rate for the banner ads?

I read out those 4 plugins you mentioned, I am sure I will not get anywhere near enough impressions… so no need for those 4.  It reduced my app size by 3+ MBs… which is helpful.

Thanks

Bob

I do 45 seconds which seems the best for me, but please test on your own. Most of my traffic is in LATAM, so it might be completely different for you. And revenue is very close when I switch between 30 and 45 seconds, so close that I am not 100% sure at times what is better. 

thanks agramonte!

Bob