locationTracking is off by default on iOS.
Having said that, I’m working on an Appodeal plugin update where you can turn it on if you wish.
The plugin is going through QA at the moment and I expect it to be released some time next week.
locationTracking is off by default on iOS.
Having said that, I’m working on an Appodeal plugin update where you can turn it on if you wish.
The plugin is going through QA at the moment and I expect it to be released some time next week.
Then I must be doing something wrong because its popping up in my game. Could you take a look at the this and see if I’m doing anything wrong?
[lua]
settings =
{
orientation =
{
– Supported values for orientation:
– portrait, portraitUpsideDown, landscapeLeft, landscapeRight
default = “landscapeRight”,
supported = { “landscapeLeft”,“landscapeRight”}
},
excludeFiles =
{
– Include only the necessary icon files on each platform
iphone = { “Icon-*dpi.png”, },
android = { “Icon.png”, “Icon-Small-*.png”, “Icon*@2x.png”, },
},
splashScreen =
{
enable = false
},
–
– iOS Section
–
iphone =
{
plist =
{
UIStatusBarHidden = true,
UIPrerenderedIcon = true, – set to false for “shine” overlay
–UIApplicationExitsOnSuspend = true, – uncomment to quit app on suspend
–UIAppFonts = {“Komika Title - Axis.ttf”, “Bello SmCp.ttf” },
NSAppTransportSecurity = { NSAllowsArbitraryLoads=true },
–NSLocationWhenInUseUsageDescription = “To customize the app for your region”,
CFBundleIconFiles =
{
“Icon.png”,
“Icon@2x.png”,
“Icon-60.png”,
“Icon-60@2x.png”,
“Icon-60@3x.png”,
“Icon-72.png”,
“Icon-72@2x.png”,
“Icon-76.png”,
“Icon-76@2x.png”,
“Icon-167.png”,
“Icon-Small-40.png”,
“Icon-Small-40@2x.png”,
“Icon-Small-50.png”,
“Icon-Small-50@2x.png”,
“Icon-Small.png”,
“Icon-Small@2x.png”,
“Icon-Small@3x.png”
},
–[[
– iOS app URL schemes:
CFBundleURLTypes =
{
{
CFBundleURLSchemes =
{
“fbXXXXXXXXX”, – replace XXXXXXXXX with your Facebook appId
}
}
}
–]]
}
},
plugins =
{
--[[[“plugin.google.play.services”] =
{
publisherId = “com.coronalabs”
},]]–
[“CoronaProvider.gameNetwork.apple”] =
{
publisherId = “com.coronalabs”,
supportedPlatforms = { iphone=true, [“iphone-sim”]=true },
},
--[[[“CoronaProvider.native.popup.social”] =
{
publisherId = “com.coronalabs”
},]]–
[“plugin.appodeal”] =
{
publisherId = “com.coronalabs”,
supportedPlatforms = { iphone=true }
},
},
}
[/lua]
Sorry. My bad.
I checked out the old iOS plugin code, and it was indeed missing in the old plugin.
However it’s included in the new iOS plugin, and it will set locationTracking off by default.
Ah ok thank you for response. Looking forward to the new plugin!
Hello Ingemar!
Is the new plugin released now?
Hi Richard,
Yes. The plugin was released yesterday
Great, thanks!
Hi!
On the 23rd of december all ads in our game for iOS (Hanger) stopped working.
From the appodeal support we got this response:
"
The latest version of Corona plugin was made Dec 19, 2016, by CoronaTeam.
It’s an important release. Please update your app."
The app was last updated on nov 16 using the appodeal plugin at the time. Tried today with the new plugin and the ads works then. Great. But it sucks that we’re loosing all revenue until we have an update live on the store. Including the holiday period.
@ingemar_cl - any ideas what might have caused this?
Thanks!
Any Appodeal networking issues can only be answered by Appodeal themselves. If you built your app around Nov 16, it means you were using the old Appodeal 0.10.0 SDK. The Corona plugin currently available was released Nov 30 and is using 1.3.3 of their SDK.
@ingemar_cl Thanks. Yes - trying to resolve it with the appodeal team then. Also Thanks for all the great work with the plugins.
Moving forward, it would be great to get a notification or similar when a new plugin version is available. I’m not really sure how we can keep track of it otherwise to plan updates with new sdk versions etc.
There is a new plugin update on the way that I prepared last week, however Appodeal have not approved it for release yet. I’ll take care of finding out more about the status of this when I return from the holidays on Tuesday.
Great! Let us know when it’s live. We got help from appodeal to resolve the issue with the network and it’s working now.
We’ve noticed that Appodeal has an option to automatically show interstitial OR skippable video based on which performs best.
“To display interstitial or video use Appodeal.show(Appodeal.INTERSTITIAL | Appodeal.SKIPPABLE_VIDEO)”
Is it possible to use this with the Corona plugin? We can’t find any information about this in the documents.
That particular function is deprecated in the Appodeal SDK and is therefore not implemented.
Ok, thanks for the quick reply!