agramonte said.
Well, I noticed today while testing it is more like:
Delay then >>> then-new playable screen with a delay then >> then a final screen with a delay then impossible to click the first time x.On another note, I looked on google and found this issue is common. Apparently, there is no way to stop the applovin videos from stoping your channel unless you make your sounds “ambient mix”. I don’t know what impact this will have on other things but for most games, I believe it will be fine. Please test.
Luckily solar2d already has a function you can call. Adding this to the top of the test app solved the issue for me:
if audio.supportsSessionProperty then
audio.setSessionProperty(audio.MixMode, audio.AmbientMixMode)
end
I haven’t tried it yet, but this seems likely.