Apps not working properly after updating iOS

Hi everyone I am Gustavo Woltmann from a group of publishers who loves iOS apps and games. My problem is my game apps that are not working properly after updating my iPhone5s. Is there a way to solve this problem?

Hello Gustavo and welcome to the Corona Labs forums.

Apple made quite a few changes in iOS 10, Xcode 8 and macOS 10.12 that broke quite a few things. We just released a new public build yesterday (2016.2992) that along with Xcode 8.1 should get you working for iOS.

Beyond that we would need to know specifically what problems you’re seeing, errors in the device’s console, code around the areas that are broken, etc. to give you more specific suggestions. But I would start with build 2992 (which requires updating to Xcode 8.1 and don’t forget to run Xcode after updating so it can finish downloading all of its tools and features). 

Rob

Hi, I have the same problem when my app run on IOS10. but to be more specific my app crush down when i try to get the location of the user.  

When i check for the permisiion of my app requieres it doesn`t say anything about location so I included in my PList the next sentence (NSLocationWhenInUseUsageDescription = “This app would like to use location services.”,) but the problem continue.  

I’m using corona sdk 2016.2830 and xcode 7.2.1

Please update to the latest public build 2016.2992. You will also have to update your Xcode to 8.1.

Apple made quite a few changes that a build as old as 2830 can’t be used any longer.

Rob

I made the update to xcode 8.1 and corona 2016.2992 but the problem continue. my app never requests access to the Location Services to the user, and when i try to get the currentlocation with the mapview the app close immediately. The app runs fine in the corona simulator and android devices even on iphones with ios 7.

What messages are appearing in the device’s console log?

If you need help with that, please read:

https://docs.coronalabs.com/guide/basics/debugging/index.html

Rob

I made a live building for ios on iphone 5s and when i try to get the location of the user , show this message on the console

1.1 Unable to retrieve CarrierName. CTError: domain-2, code-5, errStr:((os/kern) failure)

nov. 29 11:09:48.774 [Device] 2.1 <private>

nov. 29 11:09:48.774 [Device] 3.1 <private>

nov. 29 11:09:48.794 [Device] recibo parametro…3

nov. 29 11:09:48.795 [Device] Warning: Libinfo call to mDNSResponder on main thread

nov. 29 11:09:48.963 [Device] /BuildRoot/Library/Caches/com.apple.xbs/Sources/Metal/Metal-85.83/Framework/MTLTexture.m:681: error ‘<private>’

And when I try on and android device, the getuserLocation error message says “Current location is unknown”

Hi Gustavo,

I am working as App development manager at Agile infoways. We are having Christmas offer to check Mobile Apps at Free of cost. We’ll check your app and will give you suggestions to improve the performance that too at FREE of cost. 

For more info: goo.gl/5jHhhq

Hi, Try to reinstall all the application from the beginning 

Hello Gustavo and welcome to the Corona Labs forums.

Apple made quite a few changes in iOS 10, Xcode 8 and macOS 10.12 that broke quite a few things. We just released a new public build yesterday (2016.2992) that along with Xcode 8.1 should get you working for iOS.

Beyond that we would need to know specifically what problems you’re seeing, errors in the device’s console, code around the areas that are broken, etc. to give you more specific suggestions. But I would start with build 2992 (which requires updating to Xcode 8.1 and don’t forget to run Xcode after updating so it can finish downloading all of its tools and features). 

Rob

Hi, I have the same problem when my app run on IOS10. but to be more specific my app crush down when i try to get the location of the user.  

When i check for the permisiion of my app requieres it doesn`t say anything about location so I included in my PList the next sentence (NSLocationWhenInUseUsageDescription = “This app would like to use location services.”,) but the problem continue.  

I’m using corona sdk 2016.2830 and xcode 7.2.1

Please update to the latest public build 2016.2992. You will also have to update your Xcode to 8.1.

Apple made quite a few changes that a build as old as 2830 can’t be used any longer.

Rob

I made the update to xcode 8.1 and corona 2016.2992 but the problem continue. my app never requests access to the Location Services to the user, and when i try to get the currentlocation with the mapview the app close immediately. The app runs fine in the corona simulator and android devices even on iphones with ios 7.

What messages are appearing in the device’s console log?

If you need help with that, please read:

https://docs.coronalabs.com/guide/basics/debugging/index.html

Rob

I made a live building for ios on iphone 5s and when i try to get the location of the user , show this message on the console

1.1 Unable to retrieve CarrierName. CTError: domain-2, code-5, errStr:((os/kern) failure)

nov. 29 11:09:48.774 [Device] 2.1 <private>

nov. 29 11:09:48.774 [Device] 3.1 <private>

nov. 29 11:09:48.794 [Device] recibo parametro…3

nov. 29 11:09:48.795 [Device] Warning: Libinfo call to mDNSResponder on main thread

nov. 29 11:09:48.963 [Device] /BuildRoot/Library/Caches/com.apple.xbs/Sources/Metal/Metal-85.83/Framework/MTLTexture.m:681: error ‘<private>’

And when I try on and android device, the getuserLocation error message says “Current location is unknown”

Hi Gustavo,

I am working as App development manager at Agile infoways. We are having Christmas offer to check Mobile Apps at Free of cost. We’ll check your app and will give you suggestions to improve the performance that too at FREE of cost. 

For more info: goo.gl/5jHhhq

Hi, Try to reinstall all the application from the beginning