I’m trying to access the Game Center like this:
in main.lua I’m requiring the gameNetwork, then I’m using the sample code to init the network… but when the init fails at the first time I’m not able to init it at all (after a while retrying). Only when I exit the game, close it and restart, reopen it in most cases the init is working… BUT why isn’t it when I try to init the network with a timer inside the game from time to time after failure? Why do I have to close the game and open it again to get access to Game Center?
Any help/ideas?