Hello there,
I have this minor problem regarding my app sounds. Some of them fluctuates, meaning they start off with low sound and out of sudden they go full burst. I explicitly declare the volumes of the channel I use, let say
audio.setVolume(.2, {channel = 2})
tapButtonSound = audio.play(tapSound,{channel = 2})
but there are some instances that the tapButtonSound sound go crazy as hell, this is very annoying when your in headphones(I tried it and I merely fell of the chair).
The fluctuation usually occurs when I’m changing scenes (I use storyboard API)
Any help and comment that will enlighten me is very welcome,
Thanks,
Jam