Hi Community,
I’m thinking to make a child learning game and want to implement audio matching(audio fingerprinting) functionality in game. I googled it but could not get help about my topic for corona sdk.
I have to play an sound for user and then allow user to speak similar what he/she heard and match it with played sound to get percentage of accuracy.
I have a idea to record a sound with media.newRecording but how can I get percentage of matching with original sound?
Anyone can help me how can I get started for that? Thanks