Hello,
I’m trying to play short sounds (wav format for iOS and Android compatibility).
In simulator and Android, they play perfectly, however, they don’t play in iOS (silence).
I have set the volume, I have tried to use channels, but sounds doesn’t play in my iOS device.
What is the problem?
main.lua sounds = require "sounds" sounds.lua local sounds = {} sounds.enemy\_step = audio.loadSound( "sounds/enemy\_step.wav" ) return sounds scene.lua audio.play( sounds.enemy\_step )
Thank you in advance.
Jose Antonio