I’m developing and app specifically for the iPad but can’t sort out an audio problem. When i run the app on the simulator all the sounds play as expected but when i build the app and run it on the iPad i can’t get any sound to play. I’ve tried several file formats (wav,car,m4a,mp3) and sample rates but nothing works…
The ipad sound is working fine with all the other apps. Anyone experienced something similar?
I’m using the following code:
fireSound = audio.loadStream(“test.wav”)
fireChannel = audio.play( fireSound, {loops=-1 } )
–>> Eventually got it to work with a wav file…RESOLVED