Hello,
Suppose, there are more than one audio is being played by audio.play().
Is it possible to save the output sound as file?
And my second question is; I have a HTC Deside HD, when my app is playing about 15 audio(ogg), the music doesn’t play properly, even in 11KHz, and actually I need 44KHz. May the problem related about the ARM6 processor? Any ideas please?
Thanks. [import]uid: 183134 topic_id: 36470 reply_id: 336470[/import]