Posted this bug officially, but wanted to know if anyone else is getting this and it’s not just me
iPhone 4S / iOS 6/ xCode 4.5 and build 919
loop audio or have streams playing then invoke siri (by holding on the home button) or receive a phone call
return to game
The audio will not resume after you have suspended and no audio works unless you restart the app (suspending/resuming again does not fix) For the record I stop or pause my audio when going into suspend, but nothing seems to fix this.
This works normally on regular suspend/resume (hitting home button, exiting app, ect…) it’s just when you invoke something that would require you to talk into your phone that everything goes hay-wire
You can try this with the Corona sample audio player included in the SDK, play an an audio clip and make sure to loop it then, hold down home button or receive a phone call!
I wonder if this is related to iOS 6 or maybe I just hadn’t noticed it before. [import]uid: 88628 topic_id: 31242 reply_id: 331242[/import]