Hi,
Bit of a weird one…
Since the latest release of our app, I’ve had several customers on older iPads (one on a 2012 4th Gen iPad and one on an iPad Air 2) mention that the audio in our app has stopped playing.
We changed nothing to do with audio playback on the latest version - I made one small change to something totally unrelated and that was it - just a minor bug fix.
I can’t replicate it at all (and I even have an iPad Air 2) with any version of iOS or on any of the 4 or 5 Apple devices we’ve tested on. All audio plays perfectly for me on every device I’ve tried it on (various iPads and an iPhone).
It’s definitely an issue though - several customers downloaded our update and suddenly it stopped working. The only common thread is they have reasonably old iPads.
The code I’m using to play audio is below:
local playbackSoundHandle = audio.loadStream( "soundeffect.aif", system.DocumentsDirectory ); audio.play( playbackSoundHandle, { onComplete=nil } );
Is there any reason why this should suddenly be happening? The version of iOS doesn’t seem to make any difference - it’s happening before and after update to the latest iOS.
The app was published with Corona daily build number 2017.3080.
Thanks,
Ian
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