We’re developing a number of apps with long sections of audio but have run into a fundamental problem. I don’t know if this should be classified as a bug or a feature request.
When the device goes into the suspend state, either from pressing the suspend button or via timeout, the audio stops playing. This is a serious problem when the user is expecting to be able to listen to the audio continuously without interacting with the screen.
Is there any way of coding around this e.g. to keep the app active? Or does it require a change to the way Corona managing audio (and probably multi-tasking too)?
Stefan [import]uid: 2646 topic_id: 8075 reply_id: 308075[/import]