Since I was not able to write in although I found the similar topic, I newly made the topic.
There is environment where it does not work at all, and there is environment where it works only once.
I looked at the system log. Much “mediaserverd Crash” has come out. Is this related?
Is this problem solved if it updates to Daily Build? Or doesn’t it solve? (ToT )
Check environment:
MacOSX 10.9.5, Xcode 6.1(6A1052d)
CoronaSDK 2014.2393a
Check Device:
iOS6.1.3 + iPhone4 or iPhone4S = No problem
iOS7.1.2 + iPohne5 or iPhone5S = No problem
iOS8.1.1 + iPhone5C or iPhone5S = Does not work
> A Sample program does not work, either.
iOS8.1.1 + iPhone6 or iPhone6plus = Problem
> It does not work after 2 times which works once.
# It became impossible for me to release now for iOS8 .
Android is working barely.
> Ver 2.3.3 ~ 4.4.4
> startTuner() does not work.
>> I gave up work.
> setSampleRate() does not work.
>> wav, It fixes and uses for 44100.
# Although I restricted and released the function, I am worried.