Hi,
I am having an issue with the auto complete not working for any .lua files in subdirectories.
For example:
[lua]
local GameEngineConstants = require “scripts.game_engine_constants”
local Blocks = require"scripts.Blocks"
local WordList = require"scripts.WordList"
local WordDictionary = require"scripts.WordDictionary"
[/lua]
If I attempt to access any of these tables, the auto complete does not work. If I change it to
[lua]
local GameEngineConstants = require “game_engine_constants”
local Blocks = require"Blocks"
local WordList = require"WordList"
local WordDictionary = require"WordDictionary"
[/lua]
the autocomplete works but then the build fails.