I had a similar problem recently, but with my LÖVE game, and there are no stores for them so yeah.
My solution was to post the version number somewhere on the internets (for being lazy I used pastebin) and compare that latest version with the one I have in the game. If the game is outdated show the user a dialog to download the newest version.
-- https://github.com/TomK32/Poppy/blob/master/check\_of\_updates.lua local http = require 'socket.http' local latest\_version\_url = 'http://pastebin.com/raw.php?i=v0jPMYRX' local game\_url = 'http://ananasblau.com/poppy/' game = {version = '1.2' } local response = {} a,b,c = http.request({url = latest\_version\_url, sink = ltn12.sink.table(response)}) local latest\_version = response[1] -- see if it a valid string like 1.2.345 and if the version is newer if (string.find(latest\_version, '%d%.%d%.%d+') == 1 and game.version latest\_version) then return {version = latest\_version, url = game\_url} end return false
It uses socket.http because LÖVE doesn’t have https but Corona does, in case you need it.