Hey Forum!
I’m relatively new to Corona. I joined a while ago but the LUA code scared me off, and so naturally I decided to go with Gamesalad. However the apps I am creating now require a high performance engine, and other features, which Gamesalad currently lacks, which is why for the last few weeks I have been learning LUA, and I can honestly say it is going very well! However I am still hooked on the simplicity of Gamesalad, so I decided to work on a LUA Compiler, that takes user inputs and converts them directly into LUA Code!!!
The project is currently in its primary phase, I can add global and local variables, add images and image data, if statements, change variables, move an object. I am currently looking for an experienced developer to move forward with more complex tasks, however have started working towards adding physics. The aim is to work out a generalised method of writing in LUA, which takes best practices into consideration. In the end, even if the spreadsheet is not capable of providing everything Corona has to offer, it will speed up a lot of processes, and you will be able to simply add the additional ones in later directly
Let me know what you think! I am making this with the community in mind since I wish this tool to be accessible by all. If done right, it will open up Corona to a wider audience and make a simple code even simpler without the need for it!!!