Avoid touching transparent pixels in sprite

Is there a way to avoid triggering a touch event on the transparent pixels of a sprite? [import]uid: 27183 topic_id: 7272 reply_id: 307272[/import]

Is it that big a deal? I mean, the player will be tapping with their finger so it’s not like it’s that accurate anyway. [import]uid: 12108 topic_id: 7272 reply_id: 25538[/import]

That’s a good point. I could design around the issue by reorganizing the art, but I’m working on an iso engine so the sprite bounding rects can overlap. And I want to be able to do accurate object picking to select and move objects.
[import]uid: 27183 topic_id: 7272 reply_id: 25554[/import]

dicussed here, and bug report posted
http://developer.anscamobile.com/forum/2011/02/09/halp-how-do-i-remove-physics-body-touch-event [import]uid: 6645 topic_id: 7272 reply_id: 25600[/import]