Hi,
I’m having a problem when I add a frame-like image to my game for iPhone 5 to make it seem full screen. When I do that, in the main menu and other screens before the game, it creates a duplicate of background object on the screen so that it appears next to the current background object.
Here is a screenshot of what happens.

I’m using Director class and the image is created with contentWidth and contentHeight with a config.lua as below:
[lua]application =
{
content =
{
width = 320,
height = 480,
scale = “letterBox”,
imageSuffix =
{
["@2x"] = 2.0,
},
},
}[/lua] [import]uid: 154911 topic_id: 35480 reply_id: 335480[/import]