Background Music constantly interrupts on android device and windows simulator

I’ve been using build 2555 for android builds for a long time and everything worked fine.

I’ve now tried to update to latest build (2676) and when I launch the project in simulator the music now being cut / interrupted every 3-4 seconds. This happens also on the device. I remember this happended also when I tried moving to build 2620, so its a relatively old change.

Has something changed in the API that we need to modify the code for?? I searched and didn’t find anyone reporting similar issues so it is either a code change that I need to make or problem with the audio files that are no longer compatible with the API for android?

Please advise.

Can you narrow down the build where the problem starts?

I will have to run a few installations to get the exact one.

I understand there were no changes to the audio API implementation?

Actually you can do a “binary search” to do this.  You know the latest version that worked for you. You know the lowest version that did not.  Split the difference and try that one.  If it works, split the difference going to higher numbers, if it does not split the difference going older.  You should have it narrowed down in 3-4 tries.

Rob

This may help. Try the ones around 2611. We found another unrelated audio bug that happened with 2611.  If this is the case, I’ll need you to file a bug report too since we will need as many points of reference while engineers are working on that code.

Rob

Yes, I’ll run a few setups to find the problematic one. thanks for the tip, I’ll start with 2610 and 2611. 

Hi, just confirmed your suspicion.

Build 2612 is where the problem starts (I assume its due to the added features for windows audio play). On build 2610, the music is played without interference.

BTW, this is also the build where your installer started taking very long to run (keeps computing space forever).

Hi @rune7,

Thanks for your help in narrowing this down. Have you filed a bug report yet? Please do so if you haven’t, and post the case # back here when you get the auto-response.

Thanks,

Brent

Yes, its 41724.

Can you narrow down the build where the problem starts?

I will have to run a few installations to get the exact one.

I understand there were no changes to the audio API implementation?

Actually you can do a “binary search” to do this.  You know the latest version that worked for you. You know the lowest version that did not.  Split the difference and try that one.  If it works, split the difference going to higher numbers, if it does not split the difference going older.  You should have it narrowed down in 3-4 tries.

Rob

This may help. Try the ones around 2611. We found another unrelated audio bug that happened with 2611.  If this is the case, I’ll need you to file a bug report too since we will need as many points of reference while engineers are working on that code.

Rob

Yes, I’ll run a few setups to find the problematic one. thanks for the tip, I’ll start with 2610 and 2611. 

Hi, just confirmed your suspicion.

Build 2612 is where the problem starts (I assume its due to the added features for windows audio play). On build 2610, the music is played without interference.

BTW, this is also the build where your installer started taking very long to run (keeps computing space forever).

Hi @rune7,

Thanks for your help in narrowing this down. Have you filed a bug report yet? Please do so if you haven’t, and post the case # back here when you get the auto-response.

Thanks,

Brent

Yes, its 41724.