Bad animation quality

Hi there!

In attachment screenshot from iPad 1.

Left monster added as newImageRect

Right monster added as newSprite with imageSheetMonster and sequenceData

I use the same resolution for animation but quality animation is low. Why? How can I fix it?

Thanks! =)

p.s.

Source https://github.com/vadimuz/corona

I’m found a problem.

If use very big image sheet resolution, corona will be compress and resize image sheet. 

Big image sheet -> low quality.

I believe iPad 1 max texture size is 2048x2048 - it looks as though your spritesheet exceeds this, so perhaps Corona is auto-scaling this to fit requirements and then scaling the image up to meet your dimensions - hence blurry image.

I’m found a problem.

If use very big image sheet resolution, corona will be compress and resize image sheet. 

Big image sheet -> low quality.

I believe iPad 1 max texture size is 2048x2048 - it looks as though your spritesheet exceeds this, so perhaps Corona is auto-scaling this to fit requirements and then scaling the image up to meet your dimensions - hence blurry image.