Hi!
I’m using audio.loadStream() to play the background music (mp3) in my app. However, there are frequent “short bursts” of crackling noises when I run the app in the simulator as well as on actual devices. It sounds like when you pull the plug of your headphones in the middle of a sound.
I have played the same audio file in the sample app Media/AudioPlayer with the same result. When I play the audio file with e.g. iTunes or any other media player on my Mac the noises are not there. Also, when I download the music file directly to a device, the noise is not there.
My conclusion is that something happens to the file when played “through Corona”. Has anyone had any similar issues?