Hi,
Default gravity is “9.8” which should match earths gravity. But honestly, objects are falling far slower than in reality. Setting the gravity to around 40 (or gravityScale = 4) gives a much more realistic feeling, but causes objects to collide endlessly with the ground (they never fall asleep).
So here are my questions:
- Why do the default gravity settings feel like we’re on the moon, even though they use “values like in real world”?
- Does anybody have settings that improves the physics behaviour?
That’s everything so far.