Hi,
Working on a small Pong game for Google Android and Apple iOS mobile devices.
Little confused about which audio file format to use to support both above platforms.
WAV seems to be the recommended format over MP3, but WAV is about 3 times larger than MP3.
Was hoping to have about 4-5 music songs in the game, but one average WAV music file is about 10MB?
Our audio guy has “GoldWave” on his development computer which can do just about anything.
Any help would be appreciated, thanks!
JeZxLee