Hi all,
I am working on a simple Jump and Run game. Now I am a bit stuck with smooth scrolling. The following things I’ve tried:
- moving the whole game, so as the player seems to run, stop when collision occurs
- applying a linear velocity to the player, scrolling at a certain point with transition.
Actually both did work, but I am not really satisfied. What’s the best way of doing permanent scrolling?
Thanks for your inputs! [import]uid: 90610 topic_id: 15999 reply_id: 315999[/import]