Best monetization plugin for Amazon builds?

Hi, can i use Admob plugin on Amazon builds? And what is the best plugin for Amazon Devices?

If you are doing an “Amazon” build Admob does not work. I use Startapp.

@agramonte what eCPMs do you get on startapp?  When I tried them it was terrible.  But this was some time ago.

Terrible! It is mostly an incentive for them to buy the no ads. It isn’t like I have many options for an Amazon build.

@sgs Just wanted to give you an update.

StartApp on Amazon I am getting a fill rate of 96.87% and an eCPM of around 0.06 overall. In the USA I am getting .22 eCPM for banners and 0.04 for interstitials but with limited impressions.

Just wanted to add that in the last week I have been trying kiip. Although can’t get the rewarded videos to work, the rewarded interstitials do work. Outside of the USA I am getting a fill rate of 0% (LATAM), but in the USA the fill rate is 52.95% with an eCPM of $4.50 (best eCPM on Amazon for the options we have). The ads are nice looking and offer mostly brand discounts. The documentation is missing information in many places so if anybody reading this wants to try them out, I can post the items that are missing from the documentation.

Hi, now i’m using appodeal and it gives me $5.00-$7.00 ECPM, but i can’t update my games because appodeal plugin give errors for Amazon builds, so if Kiip gives this eCPM it would be good option to use. It will be very helpful if you post more documentation for this plugin, thanks

Sure:

The plugin inexplicably requires a gps which excludes most of the amazon devices. So I added location.gps required false line in the build settings:

usesFeatures = { { name = "android.hardware.location.gps", required = false }, },

There is no documentation on how to reward the user other than server 2 server which I couldn’t implement but I did find that this undocumented method does work.

Set the listener:

kiip.setOnContentListener( kiipEventListerner )

Here is the listener signature:

local kiipEventListerner = function(content, quantity, transactionId, signature) end

Content: name of the currency you set up in Kiip.

Quantity: how many were rewarded.

TransactionId: Unique identifier. 

Signature: i think it is some sort of hash to verify the award, but I am not using it.

And one final note, I found that if I don’t include all callbacks it will crash. The plugin implementation in places is looking for items that when they are nil from the lua side it will crash with a java error.

And finally the native java plugin supports FireTV. I am going to try to see if I can make it work on my FireTV games.

Thanks very much, keep us updated if it will work on Fire TV too, i also have a lot of users on apps for Fire TV

@agramonte this is my best on reward from Vungle

Most are around $5

Not bad at all SGS. I am going to switch to them and Kiip for firetv if I can get it working. Thank you.

If you are doing an “Amazon” build Admob does not work. I use Startapp.

@agramonte what eCPMs do you get on startapp?  When I tried them it was terrible.  But this was some time ago.

Terrible! It is mostly an incentive for them to buy the no ads. It isn’t like I have many options for an Amazon build.

@sgs Just wanted to give you an update.

StartApp on Amazon I am getting a fill rate of 96.87% and an eCPM of around 0.06 overall. In the USA I am getting .22 eCPM for banners and 0.04 for interstitials but with limited impressions.

Just wanted to add that in the last week I have been trying kiip. Although can’t get the rewarded videos to work, the rewarded interstitials do work. Outside of the USA I am getting a fill rate of 0% (LATAM), but in the USA the fill rate is 52.95% with an eCPM of $4.50 (best eCPM on Amazon for the options we have). The ads are nice looking and offer mostly brand discounts. The documentation is missing information in many places so if anybody reading this wants to try them out, I can post the items that are missing from the documentation.

Hi, now i’m using appodeal and it gives me $5.00-$7.00 ECPM, but i can’t update my games because appodeal plugin give errors for Amazon builds, so if Kiip gives this eCPM it would be good option to use. It will be very helpful if you post more documentation for this plugin, thanks

Sure:

The plugin inexplicably requires a gps which excludes most of the amazon devices. So I added location.gps required false line in the build settings:

usesFeatures = { { name = "android.hardware.location.gps", required = false }, },

There is no documentation on how to reward the user other than server 2 server which I couldn’t implement but I did find that this undocumented method does work.

Set the listener:

kiip.setOnContentListener( kiipEventListerner )

Here is the listener signature:

local kiipEventListerner = function(content, quantity, transactionId, signature) end

Content: name of the currency you set up in Kiip.

Quantity: how many were rewarded.

TransactionId: Unique identifier. 

Signature: i think it is some sort of hash to verify the award, but I am not using it.

And one final note, I found that if I don’t include all callbacks it will crash. The plugin implementation in places is looking for items that when they are nil from the lua side it will crash with a java error.

And finally the native java plugin supports FireTV. I am going to try to see if I can make it work on my FireTV games.

Thanks very much, keep us updated if it will work on Fire TV too, i also have a lot of users on apps for Fire TV

@agramonte this is my best on reward from Vungle

Most are around $5

Not bad at all SGS. I am going to switch to them and Kiip for firetv if I can get it working. Thank you.