I have a ball that is made up of a display.newCircle() and filled with a fill.effect. This seems rather heavy for the cpu and is also static, so I want to animate it slightly by using two images with transparent background that will be overlapping and rotating in different directions.
This ball is a physics object and is moving all around the screen. I was thinking about tying the first image to the physics body and update the position of the second one on every frame.
I already tried to use a display group that holds the two images, but that resulted in strange physics body dimensions.
Anybody has another solution or knows a better way?
Thanks in advance,
Felix