Hey All,
Just thought I would ask a question that has been bugging me all day.
I have a game that when done is going to be over the 50mb limit for OTA downloads. First off, is this really an issue? Does anyone have stats on the number of downloads that are done OTA? Are most of them done on Wifi?
Second, if it is going to hinder my game downloads, what is the best way to overcome it? I have a game that has 4 levels (each being about 20-30mb) and the free version includes some components from each level and then with an in app purchase they get access to all of the levels.
Is it worth having the system download the new levels after they make a purchase? Is there an easy way of doing this? Each level has around 100 images that I would need to download and I couldn’t find a way to download archives with corona and then extract them on the device.
Cheers,
Dean [import]uid: 132533 topic_id: 25418 reply_id: 325418[/import]