Beta testing barter system? I will beta test your game in exchange for beta testing my game!

Now that it’s so hard to get quality beta testing done, maybe this would work. Anyone interested in doing it?
If so let me know!

Doug [import]uid: 39031 topic_id: 26687 reply_id: 326687[/import]

sounds good to me :slight_smile:

Have you joined the Facebook Group for Ansca Memebrs

http://www.facebook.com/groups/310088005728833/

Larry
DoubleSlashDesign.com
[import]uid: 11860 topic_id: 26687 reply_id: 108166[/import]

Yes, I am already in the group.
However, since the group is for reviewing apps and my game is not finished, I don’t plan on posting it there.
At this point, I need testers to try the game out. [import]uid: 39031 topic_id: 26687 reply_id: 108173[/import]

hey i’m game lol.

I have IPAD 1, IPOD - latest, Vibrant Galaxy S android 2.3 and 4.4 ICS.

As well as a kindle Fire, my partner has a nook, but she may not have time to test it right now.

Larry [import]uid: 11860 topic_id: 26687 reply_id: 108176[/import]

Cool.
Here’s the TF link - http://bit.ly/qeOnMc

I would appreciate any kind of feedback, good, bad, terrible, etc.

You got any game that you want me to test out? I only have an iPhone 4 and iPad 1. Let me know.
Thanks!!

Doug [import]uid: 39031 topic_id: 26687 reply_id: 108181[/import]

Talk about bad timing (or luck?!?).
TestFlight just went down… [import]uid: 39031 topic_id: 26687 reply_id: 108183[/import]

hey can we use test flight again? I thought it stopped working with corona.

If so how, I do have a test flight account ( um somewhere )

Also my app is already out but I will be making an update to fix an issue on the retina screen, I’ll let you know.

Larry [import]uid: 11860 topic_id: 26687 reply_id: 108188[/import]

TF is back up!

Yes, you can request to join here: http://bit.ly/qeOnMc

I manually created an IPA using BetaBuilder and upload to TF. Works quite well.
[import]uid: 39031 topic_id: 26687 reply_id: 108190[/import]

never heard of BetaBuilder got a link to it with some instructions?

Also my ipad is in middle of 5.01 update - will download app tomorrow and test it out.

Larry [import]uid: 11860 topic_id: 26687 reply_id: 108193[/import]

Larry, you should’ve received a TF link for download.
It’s a platform game so it would play better on iPod/iPhone but at this point I will take anything :slight_smile:
Main focus should be on game play as any sound, if any, is all place holder and so are all level background images. Many things under construction.

BetaBuilder is a software for Mac (used to be free but not anymore). It’s a simple and crude way to deploy betatest. I mainly use it when testing on device by myself because it’s easy and simple. More info at http://www.hanchorllc.com/betabuilder-for-ios/

Now that I think about it, you don’t need BetaBuilder to create IPA.

Doug [import]uid: 39031 topic_id: 26687 reply_id: 108197[/import]

wonder if this is because of the latet apple update or what.

But test fight keeps telling me need to install the provisioning profile.

But i did.

Not sure what to do [import]uid: 11860 topic_id: 26687 reply_id: 108228[/import]

Did you try removing the old one and reinstall the new one?
I had to do that. Under General > Profiles > TestFlight WebClip
Rob, thanks for the participation. You should’ve gotten an email from TF. If not, let me know.

Tonya, I approved you but you have no device configured in TF.

Everyone, you guys can leave feedback here or email to info - at - berrymobi - dot - com.

Again, I will reciprocate so let me know if you need something betatested.

Thanks!!!
[import]uid: 39031 topic_id: 26687 reply_id: 108284[/import]

Installed and running fine.

My only complaint is that when I get the super power for double jumping, on the lower levels i would like to be able to double jump more times before it takes the power away.

It fades away to quickly… so far that’s it.

Graphic’s and game play look great and act great so far.

Larry

[import]uid: 11860 topic_id: 26687 reply_id: 108408[/import]

It was done this so that the player thinks and plans out the approach before jumping in otherwise suffer te consequences of not being able to finish a level. This plot expands as ou go up the levels with otter skills (becoming small and large) to include that if you don’t plan you route and skill orbs, you won’t collect all coins needed to purchase powerups that would be beneficial later in harder levels.
This was to add puzzle like element to the game.

Well, at least that was my intention. Unlimited air jump would make the game too easy, no? [import]uid: 39031 topic_id: 26687 reply_id: 108410[/import]

I agree not Unlimited air jump, but add a few more jumps, at least on the lower levels.

also I would add a few lower stones that you can reach to enable to jump on the higher stones, i got quickly aggravated and would loose interest if the game play was too hard / unable to complete. you can make it hard but not impossible.

Thats my two cents.

Will Keep testing.

Larry [import]uid: 11860 topic_id: 26687 reply_id: 108411[/import]

Yeah, great point. Right now, there is no room for error so I should allow a couple of mistakes until they get the hang of it. [import]uid: 39031 topic_id: 26687 reply_id: 108413[/import]