Better way to organize these groups?

Hey all,

I’m currently working on a card game with four rows.

Currently I have four groups for each row:

rowOneGroup = display.newGroup()
rowTwoGroup … etc to Four.

Is there a more efficient way to do this? Would rowGroup[1] = display.newGroup() work?

Right now when I clean up I am using:

for i = rowOneGroup.numChilder,1,-1 do local child = rowOneGroup[i] child.part:remove(child) child = nil end

for each group.

IF using rowGroup[1…4] works, in the above code, would I do:

local child = rowOneGroup[n, i] with n being the row number, and i being the same as code above?

Makes any sense? Thanks :slight_smile:
[import]uid: 26664 topic_id: 6561 reply_id: 306561[/import]