Big texture mess on Android after a resume

Hello guys.

We have created a nice game for iOS that has serious texture problems on Android after returning from a resume.
Is there any reported bug about this or any related fix documented? I can send a video of what is going on. Basically when the game returns, some of the character’s animations are pointing to the wrong images and it looks really funky.

Any prompt help is appreciated. [import]uid: 3686 topic_id: 5428 reply_id: 305428[/import]

Can you please send a bug report to support@anscamobile.com, with device/OS info, and attach sample project, if possible?

thanks
Tim [import]uid: 8196 topic_id: 5428 reply_id: 18630[/import]

I logged a ticket (#2974)… I have found their are issues when using Landscape on Android and then resuming.

Is your game portrait or landscape?

If landscape, I have found issues as well… I have developed a work-around but a little more work than usual.

Just a thought.
[import]uid: 10965 topic_id: 5428 reply_id: 18655[/import]

@Tim, thanks I already submitted the issue to support… still waiting for a reply.

@ Ssinger… thanks for the response, the game is only portrait. What kind of issues are you having? mine seems to be sprite texture problems (pointing to the wrong memory address when resuming) [import]uid: 3686 topic_id: 5428 reply_id: 18724[/import]

Tim, any update about this issue? Still waiting for support to answer. Thanks! [import]uid: 3686 topic_id: 5428 reply_id: 19098[/import]

Im still getting this problem. Game is running in portriat on a T-mobile G1

If i press the home button or return button and then resume game the textures randomly appear incorrectly and in the wrong places

Windows 7, CoronaSDK_2011.377 [import]uid: 24981 topic_id: 5428 reply_id: 28826[/import]