Big tile maps possible?

Hi,

Is it possible to have big tile maps with Corona? For example, 64x64 grid of 32x32 sprites, which would be 4096 images at the same time?

Thanks in advance. [import]uid: 10199 topic_id: 2785 reply_id: 302785[/import]

Possible, with clever coding and the use of spritesheets. Yes, definately. You have to make the tiles, that are not on the screen invisible, so the engine doesn’t draw them. Corona doesn’t do that automatically. [import]uid: 5712 topic_id: 2785 reply_id: 8348[/import]

If you use the technique I describe in:
http://pixels.ph4.se/2010/10/tilemaps-with-corona-part2/
And enchance the code for two-way scrolling (I will explain this in a later post), you can theoretically have tile maps of unlimited size.
[import]uid: 10454 topic_id: 2785 reply_id: 9861[/import]

I wouldnt go too small on the grid size.

Its best to have different sized grids, a large grid for repeating background like grass and a smaller grid for objects, trees and such [import]uid: 5354 topic_id: 2785 reply_id: 9863[/import]