If I mask an image, rotate that image, and remove the mask, if I add the mask back to the image the mask placement is completely wonky (symptom: the image disappears). Doesn’t matter if the image has been rotated back to 0, either. If I rotate the mask, however, to 360, it pops back where it should be and stays correct. Since my images are circles, I can actually rotate the mask to any n since they’re symmetric. But they can’t be zero.
I’m trying to root out a persistent crash in my app that is intermittent and nondeterministic. The only thing remotely exotic going on is frequent mask manipulation. [import]uid: 44647 topic_id: 24233 reply_id: 324233[/import]