Hello! Just completed a beta test on android, and decided to start working on an iOS version.
I am currently getting black/blank graphics for the majority of my elements with no error message, and have ran out of ideas to experiment with. All buttons, runtime and touch handlers are working. Nothing in the game seems broken and I am able to play as usual from memory, but about 90% of the elements are just black/blank.
This occurs on the xcode simulator as well as on device, and the blankness only begins after the third scene or so post login/registration/setup pages, where everything is perfectly normal. I solely use png (pngcrushed and indexed) in my game. The same png is able to display in the first scene but not the third scene when used as a button fill.
What I have tried:
Disabling certain display elements such as sprites and animations
Skipping straight to the third scene
Using the non-pngcrushed non-indexed pngs (unmodified)
Changing blank buttons to use the pngs of buttons that currently work.
Any tips on what else I can try? Thanks in advance!