hi all,
I got two mails from people that told me the game would get black after splash screen, and then exit. no error thrown, no error logged.
has anyone else experienced that behavior? build is 1105, devices are SII and SIII.
hi all,
I got two mails from people that told me the game would get black after splash screen, and then exit. no error thrown, no error logged.
has anyone else experienced that behavior? build is 1105, devices are SII and SIII.
Hi Dingo,
I seem to be having that issue with the iPod4.
I tested our app before release on about 8 different devices and not a single one of those had a problem, but for some strange reason one user couldn’t get the app to work on the iPod. No idea why!
this is interesting. no error thrown.
my game also gets black after splash screen sometimes, then I removed splash, I think there is bug with splash in latest SDK release.
1106 for me!
1105!
Yikes, that’s worrisome. I released updates (and new pro version) with 1105. It installed and launched without any issues on devices I have access to, including iPod 4 – but it may not launch at all on someone else’s device then…
Naomi
1076 for me
Ok this is getting pretty bad now. Just got another person saying the game doesnt run on the iPod 4G…
Theres absolutely no reason why it wouldn’t work on that in my code. It works on everything else perfectly!
If anyone from Corona see’s this and happens to have an iPod 4G, if you could download “vampire run” and see if you have any idea why it wouldn’t work, let me know
Thats the only device i don’t have at the office to test on unfortunately!
Hi Jamie,
I tested it on iPod Touch 4th-gen, and it crashes to black screen, unfortunately. This occurs after the “launch image” of your company. Is that an actual launch image (as in Default-xxxxx.png), or is that an actual scene?
It’s hard to diagnose this. Are you exceeding texture memory somehow? Does this occur on other devices?
Brent
1134 now giving me black screen on Android - Galaxy S2
Can you guys tether and look at your console log?
Rolled back to 1103 and all is working again for me. Got a heap of dev work on at the moment, but have downloaded the adb and will try to find time to tether over the next week or so.
Hi Dingo,
I seem to be having that issue with the iPod4.
I tested our app before release on about 8 different devices and not a single one of those had a problem, but for some strange reason one user couldn’t get the app to work on the iPod. No idea why!
this is interesting. no error thrown.
my game also gets black after splash screen sometimes, then I removed splash, I think there is bug with splash in latest SDK release.
1106 for me!
1105!