Hello,
I’ve been reading forums for 3 days and can’t find a solution. My game is running well in Corona Simulator but shows a black screen in Xcode simulator and in my iPhone5.
I’m using Corona Version 2012.971 and Xcode 4.6 (all updated and last versions) and testing with iPhone5 6.1.2 (10B146)
I tried a lot of things, reading in forums:
-I checked all the calls between lua files and are all ok and in lowercase
-All the files are in one folder (images, audio), but I think this is not neccesary
-I tried both “development” and “distribution ad-hoc”, but got the same errors with two methods.
I can see this log in the Xcode console when I add my game on the device:
Feb 28 21:26:19 iPhone-de-Pablo installd[53] : 0x2c6000 handle_install: Install of “/var/mobile/Media/PublicStaging/ginnko.app” requested by mobile_installation_proxy
[import]uid: 220311 topic_id: 36424 reply_id: 336424[/import]