I compile my game to Android (.apk) to see if it works in my mobile phone.
I installed the game, but I only see a black screen. It’s the same in BlueStack Android emulator, the black screen. In corona SDK emulator works perfectly.
When your Android device is connected to your computer, in the command line, first try entering “adb devices”. It should show your device connected. If it does, then enter “adb logcat Corona:v *:s”. Then run your app. Any runtime errors in your code will get printed to the command line, and any print statements in your code will also get printed.
The most common reason why something works on the Simulator but not on the device is that file names are case-sensitive on the device, but not in the Simulator. So I guess you check that carefully.
When your Android device is connected to your computer, in the command line, first try entering “adb devices”. It should show your device connected. If it does, then enter “adb logcat Corona:v *:s”. Then run your app. Any runtime errors in your code will get printed to the command line, and any print statements in your code will also get printed.
The most common reason why something works on the Simulator but not on the device is that file names are case-sensitive on the device, but not in the Simulator. So I guess you check that carefully.