Blank hi-res images

I’m developing an iPad app that I want to implement pinch/zoom in (see my other post on that!) and of course I want to zoom in beyond 1024x768 size. So I created a double resolution PNG of my bakground image (2048x1536, which as far as I have read that size is supported on the iPad and iPhone4).

If I display it using normal display.newimage settings it seems to get downscaled which is what I expect based on the documentation. So the answer should be to throw in the ‘true’ flag that keeps the resolution of the image intact:

local background1 = display.newImage(“day0.png”, true)

When I do that though, the background image shows up BLANK (only on the iPad, simulator works fine). There is one other object in the display group (background1 is part of the same display group) that is a much smaller image (100x100) and it shows up normally. If I swap out the background1 image for anything 1024x768 or under it displays normally. Anything over (say, even 1536x(whatever the equivalent y size is) and it goes back to being blank. I also tried scaling the image before displaying to see if perhaps it just didn’t like the scale and that doesn’t seem to make a difference either.

background1.xScale = .5
background1.yScale = .5

Is there something simple I’m missing?

Thanks
-Mark [import]uid: 9189 topic_id: 3151 reply_id: 303151[/import]