Anyone with artistic & technical skills able to suggest to what extent Graphics 2.0 can assist with effects.
Take say a blob of paint hitting a wall (or front of users screen so to speak) and then slowing slipping down the wall/glass.
Was interested in knowing what technique/approach one might be able to use to achieve a realistic effect here using Graphics 2.0. (i.e. current approach I would normally go for would be via images and Particle Candy I guess)