I have a little (big) problem. I started to use a true type font in my game for texts and button labels and it looks blurry.
This is how the text looks like in the game.
If you watch them closer, you can see it has a 1 px stroke with different colour.
I use this setting in my project:
display.setDefault("magTextureFilter", "nearest") display.setDefault("minTextureFilter", "nearest")
The image sprites are looking sharp and good. So it’s really annoying to see that the text is unclear.
I tried different fonts, but always has this problem.
I didn’t find any anti-aliasing options in Corona. Can I turn this off for texts and labels?
Thank you very much for any help!