BmGlyph Dynamic Scaling

Has anyone figured out how to use dynamic content scaling with bmGlyph fonts? In other words use the @2x image for iPad, @x4 for iPad Retina, etc? Any help is greatly appreciated.

-David

Anyone have any ideas? It says on the product description that bmGlyph can publish with different resolutions, but how do you implement them into an app? Any help is greatly appreciated!

I have not used this software. But if it is showing the font images with display.newImageRect then it will choose correct resolution providing you add the different resolution images and config file is configured like that.

See: http://circle.developer.coronalabs.com/blog/2012/12/04/the-ultimate-config-lua-file/

I wish it used display.newImageRect(), but unfortunately it uses the deprecated sprite library for sprite sheets.

Anyone have any ideas? It says on the product description that bmGlyph can publish with different resolutions, but how do you implement them into an app? Any help is greatly appreciated!

I have not used this software. But if it is showing the font images with display.newImageRect then it will choose correct resolution providing you add the different resolution images and config file is configured like that.

See: http://circle.developer.coronalabs.com/blog/2012/12/04/the-ultimate-config-lua-file/

I wish it used display.newImageRect(), but unfortunately it uses the deprecated sprite library for sprite sheets.