Hi,
When i assign a property in Tiled, as a boolean it is recognised in MTE as a string.
Ex:
in Tiled i set a property
isEnemy = true
when i check that property in tiled it is object.properties.isEnemy == “true” instead of boolean true
I have manually worked around it, but it aint pretty.
Am i doing anything wrong here ?
Cheers,
Tommy