Bounce trouble

Hello,
I am a member of Power Apps, and I work in conjunction with Tyler Stark who made To The Moon!
We are working on a new game, and part of it involves a doodle jump similar minigame. When I set the bounce of the character to 1, it still gets progressively higher with it’s bounce each time. I have been experimenting with friction, density and te bounce of the floor, but all to no avail. I need it to infinitely bounce the same height, without getting higher or lower.

Thanks for helping me out with this, I cannot find anything about it. Maybe there is something I am missing. For reference, here is the object:

physics.addBody(bob, {bounce = 1, friction = 0}) [import]uid: 44635 topic_id: 8508 reply_id: 308508[/import]

I think the best method to do would be to apply a constant upward force everytimethe ball collide with the bottom floor. You cannot have what you want with just restitution alone.

Good luck! [import]uid: 13978 topic_id: 8508 reply_id: 30542[/import]